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Video Games: Coyote's Crazy Smart Science Show, Season 2

Maple Leaf This item is only available for Canadian orders.
This title is a part of the series Coyote's Crazy Smart Science Show, Season 2


Catalogue Number:  AS0026
Producer:  Animiki See Distribution Inc.
Subject:  Arts, Canadian History, Canadian Social Studies, Career Education, First Nations Studies, History, Indigenous Peoples, Mathematics, Science, Social Sciences, Social Studies
Language:  English
Grade Level:  3 - 5, 6 - 8
Country Of Origin:  Canada
Copyright Year:  2020
Running Time:  22:00


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Do you love games of skill, challenge, fun and learning? Our ancestors understood the science of games as well. Join our Science Questers as they try out computer coding and meet Indigenous game designers.

COYOTE'S CRAZY SMART SCIENCE SHOW (Coyote Science) is a visually stunning, award-winning adventures-in-science series designed for elementary students. Drawing on wisdom from pioneers in Indigenous education, including Dr. Leroy Little Bear, Amethyst First Rider, and Dr. Lorna Williams, Coyote Science bridges the worlds of Indigenous and Western science, teaching kids scientific concepts through discussions with Indigenous scientists, storytelling, animation, music, and experiments.

BIO: Created by Loretta Todd, a Métis–Cree filmmaker who was one of the first Indigenous women to pursue film studies at Simon Fraser University in BC. Loretta is an amateur science geek who always wanted to inspire Indigenous children and youth to learn more about science, especially Indigenous science. Using her creative skills as a creative, L. S. Todd is an internationally acclaimed, award-winning filmmaker known for powerful, visual storytelling and cultural leadership.

Our ancestors had many games that required skill and fitness. These games were not only for fun, but helped us become stronger and smarter. Today there are many more games, including video games. Science Questers meet up with a video game programmer to make their own video avatar! At Skybox Labs, our Questers meet Metis Game Designer Aubrey Tenant who shows what goes into making making a successful video game. Looking for some game inspiration? Dr. Elizabeth LaPensée tells us how we can get inspired from the Elders and storytellers around us, while Josh Samuels, from Haida Gwaii, tells us about his own personal journey into animation, including working on Black Panther.Stickball is a traditional game from Chickasaw Nation; that’s where Commander John Herrington is from! John Herrington shares history on Stickball’s rules and purpose. And in our animation story, Jimmy designs the best game ever, with help from his coding big sister.


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