Virtual Reality: Coyote's Crazy Smart Science Show (Season 2, Ep. 13)
Catalogue Number: AS0027
Producer: Animiki See Distribution Inc.
Subject: Animation, Arts, Canadian History, Canadian Social Studies, Career Education, First Nations Studies, History, Indigenous Peoples, Science, Social Sciences, Social Studies
Grade Level: 3 - 5, 6 - 8
Country Of Origin: Canada
Copyright Year: 2020
Running Time: 22:00
Virtual Reality (VR) is a new way to experience stories, play games and see the world without leaving your house. Science Questers investigate what virtual reality means to our lives and what you need to know to make VR. Kai shows how to make your own zoetrope and Commander John Herrington reveals how he learned to walk in space using VR at NASA.
COYOTE'S CRAZY SMART SCIENCE SHOW (Coyote Science) is a visually stunning, award-winning adventures-in-science series designed for elementary students. Drawing on wisdom from pioneers in Indigenous education, including Dr. Leroy Little Bear, Amethyst First Rider, and Dr. Lorna Williams, Coyote Science bridges the worlds of Indigenous and Western science, teaching kids scientific concepts through discussions with Indigenous scientists, storytelling, animation, music, and experiments.
BIO: Created by Loretta Todd, a Métis–Cree filmmaker who was one of the first Indigenous women to pursue film studies at Simon Fraser University in BC. Loretta is an amateur science geek who always wanted to inspire Indigenous children and youth to learn more about science, especially Indigenous science. Using her creative skills as a creative, L. S. Todd is an internationally acclaimed, award-winning filmmaker known for powerful, visual storytelling and cultural leadership.